NerveMshCreator.add_cylinder NerveMshCreator.add_cylinder(x=0, y=0, z=0, L=5, R=1) add a x-oriented cylinder to mesh entities Parameters: x (float) – x position of the x-min face center y (float) – y position of the x-min face center z (float) – z position of the x-min face center L (float) – Cylinder length along x R (float) – Cylinder radius Returns: cyl – id of the added object Return type: int